Caribbean stud poker is a casino table game with rules similar to five card stud poker. However, unlike standard poker games, Caribbean stud is played against the house rather than against other players (and, like most such games, it cannot be beaten in the long run). There is no bluffing or other deception. For these reasons, most poker players do not consider it to be a form of poker. (They do not necessarily feel that it should not be called poker, but means merely that they will not refer to it as simply “poker”. For instance, a gambler might say “I played poker” if he played seven card stud, but probably would not if he played Caribbean stud.)
The following rules are typical of U.S. casinos, but some of the details (the payouts and limits) vary from casino to casino.
To play, every player places his ante on the layout where indicated; all ante wagers must be placed prior to the dealer announcing “No more bets“. Each player and the dealer will then receive 5 cards, face down. The dealer will turn over one of his cards, then push the cards toward the players, after which the players may look at their cards. They may only look at their own cards, and may not discuss what they have with any other player at the table.
Players have the option to play or fold; if they choose to play, they place their bets (twice the amount of their respective ante) in the bet box. If they choose to fold, they forfeit their ante. After all the players have made their decisions, the dealer reveals his hole cards. The dealer only plays with an ace/king or higher; he then compares his cards to the players’ cards (individually, right to left), and the best poker hand wins.
There are some major rules in Caribbean Stud Poker that must be observed at all times while playing:
Only one hand per player. Players cannot hold or wager on multiple hands at the table.
Players choosing to play the Progressive Payout feature are responsible for ensuring their $1 wager has been inserted into slot and the “Indicator Light” is ON.
Players may not exchange or communicate information regarding their hands to other players or the dealer. Player violation will result in a dead hand and forfeiture of all wagers.
Incorrect amount of cards to the player constitutes a dead hand (or push) for that player only.
The decision of the table/casino supervisor is final.
If the dealer is dealt four cards of the five-card hand, the dealer shall deal an additional card to complete the hand. Any other misdeal to the dealer shall result in all hands being void and the cards shall be reshuffled.
Each player shall be required to keep the five cards in full view of the dealer at all times. Once each player has examined his or her cards and placed them face down on the layout, they may not touch the cards again.
If a hole card is exposed prior to the dealer announcing No More Bets, all hands shall be void.
If a player’s cards beat the dealer’s cards, the player will receive even money (1-1) on the ante, and the following on his bet (with a maximum payout of $5,000 U.S. Dollars per hand on each bet wager):
Royal flush
100 to 1
Straight flush
50 to 1
Four of a kind
20 to 1
Full house
7 to 1
Flush
5 to 1
Straight
4 to 1
Three of a kind
3 to 1
Two pair
2 to 1
One pair or less
1 to 1
If the dealer does not have at least ace/king, all bet wagers will be void, and players will receive even money on their ante bet only. If the dealer’s cards beat a player’s cards, the dealer collects both the ante and bet.
In addition, in Caribbean stud poker, players can also bet on their poker hands and win the “progressive feature”; this is done by dropping a 1.00 dollar gaming chip into the chip acceptor on the table after placing the ante. Players with a flush or higher win, regardless of the outcome of their table bets:
Royal Flush
100% of Progressive Meter
Straight Flush
10% of Progressive Meter
Four-of-a-Kind
$500
Full House
$100
Flush
$50
Winning progressive payout hands are paid in accordance with the amount on the meter when it is the player’s turn to be paid. However, if more than one player at a table has a royal flush progressive payout hand, each player shares equally in the amount on the meter when the first player with a royal flush is to be paid.
Deuce-to-seven low is a method for evaluating low hands in poker. It is often called “Kansas City” low or just “low poker”. It is almost the direct opposite of standard poker: high hand loses. It is not as commonly used as the ace-to-five low method.
As in all lowball games, pairs and trips are bad: that is, any hand with no pair defeats any hand with a pair; one pair hands defeat two pair or trips, etc. No-pair hands are compared starting with the highest ranking card, just as in high poker, except that the high hand loses. In deuce-to-seven low, straights and flushes count for high (and are therefore bad). Aces are always high (and therefore bad).
For example, the hand 8-5-4-3-2 defeats 9-7-6-4-3, because eight-high is lower than nine-high. The hand 7-6-5-4-2 defeats both, because seven-high is lower still. The hand 7-6-5-4-3 would lose, because it is a straight. Aces are high, so Q-8-5-4-3 defeats A-8-5-4-3. In the rare event that hands with pairs tie, kickers are used just as in high poker (but reversed): 3-3-6-4-2 defeats 3-3-6-5-2.
A special rule is that a wheel is not considered a straight: A-5-4-3-2 is simply ace-high no pair (it would therefore lose to any king-high, but would defeat A-6-4-3-2.
It’s called deuce-to-seven low because the best possible hand is 7-5-4-3-2, followed by 7-6-4-3-2, 7-6-5-3-2, 7-6-5-4-2, 8-5-4-3-2, 8-6-4-3-2, etc.
When speaking, low hands are referred to by their highest ranking card or cards. Any nine-high hand can be called “a nine”, and is defeated by any “eight”. Two cards are frequently used: the hand 8-6-5-4-2 can be called “an eight-six” and will defeat “an eight-seven” such as 8-7-5-4-2.
Another common notation is calling a particular low hand “smooth” or “rough.” A smooth low hand is one where the remaining cards after the highest card are themselves very low; a rough low hand is one where the remaining cards are high. For instance, 8-7-6-4-2 would be referred to as a “rough eight,” but 8-5-4-3-2 would be referred to as a “smooth eight.”
Wild cards are rarely used in deuce-to-seven games, but if used they play as whatever rank would make the lowest hand. Thus, in 7-6-Joker-3-2, the joker plays as a 4, while in Joker-5-4-3-2 it would play as a 7 (a six would make a straight, and an ace would make ace-five high).
High-low split games with deuce-to-seven low are usually played with a declaration.
A simple faux pas is to not act in accordance with the cardroom’s rules. For example, to raise, one typically places all the chips, those to call (if any) and the raise in one motion; you cannot do two hand gestures (this is called a string raise), unless you state your intentions prior to placing chips.
Cards are to be face-down to other players until showdown. If you fold, you hand in your cards face-down. If you are in the hand until showdown, you turn up your cards if either you are first to show (last person to raise shows first) or if your hand is superior to the hands previously exposed. Do not expose cards prior to showdown; depending on local rules, this may mean a comittment to check all raises or you may forfeit the hand.
If you are requested to cease an activity by a dealer or any other representative of the cardroom, cease that activity.
Damaging cards is both fairly difficult (because most places use cellulose-acetate cards which are hard to mark, scratch, and bend, and last approximately five years in daily play) and forbidden.
Don’t blame the dealer for a string of bad hands. Don’t ask the dealer to “switch decks”. This may annoy the other players and it will slow down gameplay.
Speak only English in an American cardroom. If they can’t understand you, they may assume you are in collusion with someone.
Turn off your cell phone, or set it to vibrate mode. Do not pick it up during game play. If you pick it up, there’s the possibility you are receiving information that may provide a clue to the other players’ hands, and are therefore cheating.
Keep your food and drinks off the table. The table is for playing cards and poker chips, not soda pop and potato chips. You have small stands around the tables to hold beverages and food. Food at the table, though, is not recommended if it leaves a residue on your hands. Sandwiches OK, BBQ ribs and fried chicken, no.
Cheating is right out. Having said that, do not accuse other players of being cheaters. If you are wrong (most likely), you will make an unnecessary scene and end up tossed from the room. If you’re right, the cameras above you will catch the guy in the act for you.
You cannot buy more chips while a round is in progress.
Failing to call out, “all-in” when you are is a minor issue.
All your chips must remain on the table during play. You may not remove chips from the table to your pockets, or vice versa.
Remember when you must pay forced bets, such as blinds in Texas Hold ‘em and Omaha Hold ‘em.
Keep the game play flowing. By the time the bet comes round to you, you should know what your course of action is. Calling for “time” when you have a difficult decision to make is acceptable as long as you don’t take excessively long or do this very often.
Remember, the cards speak for themselves. When the hand is over, don’t overstate your hand in an effort to cause an opponent to throw away a better hand. Also, don’t throw away your own hand until your opponent shows a better hand; he might not have read this etiquette page, and could be lying about having a straight flush. The dealer is the adjudicator of each round.
Knocking the table is a check, tossing your cards is a fold. Saying “Check” or knocking the table is the same thing. Placing your chips down without a spoken amount commits you to the full value of the laid chips or the table maximum, whichever applies. Calling a raise means following through.
The most important thing: NEVER EVER PLAY WITH MONEY YOU CAN’T AFFORD TO LOSE.
People can play poker at public cardrooms. While the rules of the tables can change from casino to casino, most have similar rules and regulations.
Records
Some casinos keep records of the players at each table. This is done to help manage limited table space. During peak periods (Friday night), there may be a waiting list for poker seats. Players can get on multiple waiting lists (different types of games and money amounts) to help secure a space.
Chips
Some casinos will players buy their chips at the table, while others require players to have them already exchanged from the cashier elsewhere in the casino.
Betting
Betting rules at each casino vary based on blinds and antes. In some games, not everyone antes every hand, thus making it possible to fold early for “free”.
The betting system used by most casinos is what is commonly called “blind tiger”. In hold’em, the player to the left of the imaginary dealer (signified by a button) places a small blind bet regardless of his hand. Then, the player to the left of the small blind places a big blind bet. The blind amounts vary: an example would be $3 for the small blind and $6 for the big blind. The person to the left of the big blind would then start the betting; he would have to either match the big blind bet or raise to a larger amount.
In Stud, everyone places a small ante after getting their starting cards. Then, the player with the low exposed card usually has a forced initial bet. The ante is a smaller amount than the bet of the person with the low card (about 40% of a betting unit). Resulting players would have to match that bet or raise to a larger amount.
The maximum betting or raising amounts depend on the limits placed in. In limit poker, a player can only raise the amount of the big blind initially. The maximum amount of raises per street (card placed by dealer) is usually 3 to 4. The betting or raising amount usually doubles in later streets.
With no-limit poker, a person can bet the total number of chips he has at the table at any time. In pot-limit poker, a person can bet as much as the amount of chips at the pot.
Profitability of poker for casinos
Casinos make a relatively slim profit margin on the game. Whereas slot machines provide a substantial house percentage, poker tables require dealers, waitresses, cigarette girls, and a manager to keep everything running smoothly. The house supports this with a “rake” (a percentage taken from every pot). This can range from 5%-10%; usually with higher rake games, a limit is placed on how much the house can rake (10% with a limit of $5).
With the recent upsurge in poker’s popularity, more casinos offer live poker. They make money both from the rake and from attracting people to the casino, where they may play other games (craps, roulette, etc.)
The easiest method for a cheat, hard or soft, requires no ability of manipulation, but rather the profound nerve to blatantly cheat. Such methods include miscalling of hands, shorting the pot, and peeking at cards. Such cheating should not be tolerated. However, it is very difficult to prove because when confronted the cheat often calls the cheating an honest mistake.
A simple and fair way to go about preventing this kind of cheating is to simply follow the rules. For example, “Cards speak” is the common expression for the rule that no matter what the player says, it is the cards that determine who wins the pot. While it’s barely legal to call a bad hand a full house in the hopes that people will give up, the players should want to see this hand: they paid to look at it. Should such honest “mistakes” occur, it is best to ask the player to leave for that evening. If it was an honest mistake, he is in no condition to play poker (put aside your greed on this one – he will come back). If he did mean to cheat, he can’t do it from outside the game and is unlikely to come back.
The minimal skill methods of cheating occur far more often than one might suspect. It is common for a player who has folded to appoint himself tender of the pot, stacking chips, counting them, and delivering them to the winning player, just so he doesn’t have to get up. Nobody seems to notice the chip palmed in the hand of this helpful player. This is called check-copping. This happens a lot. In fact, odorless adhesive can be used for this purpose. Once again, the answer is to follow the rules. Only at the showdown should a player touch the pot. In fact, it is a considerate player who obeys the rule concerning placing chips in the pot; the player does not throw the chips in the pot (splashing) but places them in an easily counted stack in the center of the table.
Cheating can happen even when the cheat does not have the deal. In draw poker, a player can discard two cards, throwing these two in the pile of discards so as to avoid counting (or if there is no pile, throw them on top of another player’s discards), while calling for three. Not only does the cheat get the one card advantage in this hand, but before the showdown, he can ditch this extra card in his lap or vest, and thereby retain this one card advantage throughout the game. In this case, it is the dealer’s job to regulate the discards, and to ensure the fairness of the process. In a way, this is the most fair. In exchange for the huge positional advantage the dealer has, he has responsibilities to occupy his time.
A casino is a building that accommodates certain types of gambling games and activities. Customers may gamble by playing slot machines or other games of chance and some skill (e.g., craps, roulette—for more see casino games). Game rules usually have mathematically-determined odds that ensure the house retains an advantage over the players. This advantage is called the edge. Payout is the percentage given to players. In statistically-even games, such as poker, the house takes a commission (a “rake”) on bets customers make against each other. Casinos are often placed near or combined with hotels, restaurants and other vacation attractions to encourage long stays.
The term originally meant a small villa, summerhouse or pavilion built for pleasure, usually on the grounds of a larger Italian villa or palazzo. There are examples of such casinos at Villa Giulia and Villa Farnese. During the 19th century, the term casino came to include other more public buildings where pleasurable activities, including gambling and sports, took place. An example of this type of building is the Newport Casino. Eventually this term in Italian now designates a bordello (also called “casa chiusa” literally “closed house”), while the gambling house is spelled casinò with an accent.
Cheating in poker is any behavior outside the rules intended to give an unfair advantage to one or more players. Many people make the distinction in poker between hard cheating (mechanics, collusion, and the like) and soft cheating (noting the bottom card that the dealer happened to expose without calling for a misdeal). While the rules are explicit on the subject of cheating in general, many otherwise fair players are tempted to “soft cheat”. Miscalling your hand (calling four hearts a flush, for example–hence a “four-flusher”) is cheating, while offering alcoholic drinks is not, because each player can decline.
Cheating is more common in poker than most people care to believe. Although most cheating occurs in private games that do not follow strict gaming procedures, it is also very common in regulated card rooms and casinos. Cheating can be done either by means of collusion, sleight-of-hand (such as bottom dealing, stacking the deck, switching cards etc), or the use of cheating gaffs (such as marked cards, holdout devices, glims etc).
Cheating is as common in friendly games as it is in high-stakes games. A card cheat may operate alone, but most of them operate in pairs or small groups. The groups are often composed of one card mechanic who is in charge of manipulating the cards, one or several shills who pose as regular players, and a muscle who acts as a bodyguard. Street gangs also often employ a wall man who acts as a lookout, however this approach is more common with three card monte mobs, and back-alley dice gangs.
Following is a list of terms used to categorize specific card cheats:
card mechanic — A card cheat who specializes in sleight-of-hand manipulation of cards.
base dealer/second dealer — Also called bottom dealer/second dealer is a cheat that specializes in bottom/second dealing.
paper player — A card cheat that exploits the use of marked cards.
hand mucker — A card cheat that specializes in switching cards.
machine player — A card cheat that uses mechanical holdouts.
crossroader — Originally, any kind of traveling hustler; but now the term is mainly use to describe cheats who specialize in hitting casinos.
A unit of play consisting of a deal, one or more rounds of betting, and possibly a showdown.
A set of five cards with a certain value. For example, the hand A♥ 10♥ 9♥ 5♥ 3♥ is a “flush”, a hand that is valuable because each card is of the same suit.
A player’s set of non-communal cards.
The second and third definitions are often used interchangeably. For example, in Texas hold ‘em, a player holding A♣ K♠, with a board of A♥ K♣ K♦ 7♠ 3♦, might say, “my hand is ace-king”. However, his best 5-card hand (the portion of the hand which determines value) is the kings-over-aces full house.
General rules
The following general rules apply to evaluating poker hands, whatever set of hand values are used.
Individual cards are ranked A (high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2 (low).
Individual card ranks are often used to evaluate hands that contain no pairs or other special combinations, or to rank the kickers of otherwise equal hands. The Ace is ranked low in ace-to-five and ace-to-six lowball games.
Suits have no value.
The suits of the cards are mainly used in determining whether a hand fits a certain category (specifically the Flush and Straight flush hands). In most variants, if two players have hands that are identical except for suit, then they are tied and split the pot. Sometimes a ranking called high card by suit is used for randomly selecting a player to deal.
A hand always consists of five cards.
In games where more than five cards are available to each player, hands are ranked by choosing some five-card subset according to the rules of the game, and comparing that five-card hand against the five-card hands of the other players. Whatever cards remain after choosing the five to be played are of no consequence in determining the winner. (For example, when comparing identical full houses, there are no “kickers”.)
Hands are ranked first by category, then by individual card ranks.
That is, even the minimum qualifying hand in a certain category defeats all hands in all lower categories. The smallest Two pair hand, for example, defeats all hands with just One pair or No pair. Only between two hands in the same category are card ranks used to break ties. The highest single card in each flush or straight is used to break ties (the Ace-through-five straight is the lowest straight, the Ace being a low card in this context). Within two Two pair hands, the higher pairs are first compared. If they tie, then the secondary pairs are compared, and then finally the kicker.
The order in which cards are dealt is unimportant.
For ease of explanation, hands are shown here neatly arranged, but a poker hand has the same value no matter what order the cards are received in.
Ranking of hands
The most common ranking of hands is as follows:
Royal flush: Five cards in sequence and of the same suit, starting from the Ace down to the 10. Example:A♠ K♠ Q♠ J♠ 10♠ (Note: A Royal Flush is not a category of hand in and of itself, it is simply the highest-valued straight flush, and thus also the highest-valued hand. Since it is mentioned often in the context of hand rankings, it is worth noting in this list.)
Straight flush: Any five cards in sequence and of the same suit. Example:Q♦ J♦ 10♦ 9♦ 8♦
Four of a kind: A hand with four cards of the same rank. Example:4♣ 4♦ 4♥ 4♠ 9♥
Full house: A hand with three cards of one rank and two of another. Example:8♣ 8♦ 8♠ K♥ K♠
Flush: Five cards of the same suit. Example:K♠ J♠ 8♠ 4♠ 3♠
Straight: Five cards in sequence. (The ace can be considered higher than the king, or lower than the two.) Example:5♦ 4♥ 3♠ 2♦ A♦
Three of a kind: Three cards of the same rank. Example:7♣ 7♥ 7♠ K♦ 2♠
Two pair: Two cards of one rank, two of another. Example:A♣ A♦ 8♥ 8♠ Q♠
One pair: Two cards of the same rank. Example:9♥ 9♠ A♣ J♠ 4♥
No pair: Also known as a high card hand. The following example is considered “Ace high.” Example:A♦ 10♦ 9♠ 5♣ 4♣
The hands are ranked in this order because of their relative probabilities, with rarer hands ranking above more common hands.
An additional hand type, five of a kind, exists when wild cards are used. Five of a kind outranks the straight flush (and therefore the royal flush too) making it the most valuable hand.
Variations
Some games called lowball or low poker are played where players strive not for the highest ranking of the above combinations but for the lowest ranking hand. There are three methods of ranking low hands, called Ace-to-five low, Deuce-to-seven low, and Ace-to-six low. The ace-to-five method is most common. A sub-variant within this category is high-low poker, in which the highest and lowest hands split the pot (with the highest hand taking any odd chips if the pot does not divide equally). Sometimes straights and/or flushes count in determining which hand is highest but not in determining which hand is lowest (being reckoned as a no-pair hand in the latter instance), so that a player with such a holding can win both ways and thus take the entire pot.
Certain variants use hands of only three cards, either high or low. Three-card low hands can be ranked by any of the three methods above, although with three cards they become ace-to-three (rather than ace-to-five), deuce-to-five, and ace-to-four. The ace-to-three method is the most common, just as the ace-to-five method is most common method for five cards. Three-card high hands are ranked in one of two ways: either with or without straights and flushes. Without them (which is the most common, and used such games as Chinese poker), the hands are simply no pair, one pair, and three of a kind. If you add straights and flushes, the order of hands should be changed to reflect the correct probabilities: no pair, one pair, flush, straight, three of a kind, straight flush. This order is used, for example, in Mambo stud.
Some poker games are played with a deck that has been stripped of certain cards, usually low-ranking ones. For example, the Australian game of Manila uses a 32-card deck in which all cards below the rank of 7 are removed, and Mexican stud removes the 8s, 9s, and 10s. In both of these games, a flush ranks above a full house, because having fewer cards of each suit available makes flushes rarer.
Some games add one or more unconventional hands, or have special exceptions to the rules above. For example, in the game of Pai gow poker as played in Nevada, a Wheel (5-4-3-2-A) ranks above a king-high straight, but below an ace-high straight. This is not the case in California, where the nearly identical game is played under the name Double-hand poker using traditional hand values.
Poker is a card game, the most popular of a class of games called vying games, in which players with fully or partially concealed cards make wagers into a central pot, which is awarded to the remaining player or players with the best combination of cards. Poker can also refer to video poker which is a single-player game seen in casinos much like a slot machine.
In order to play, one must learn the basic rules and procedures of the game, the values of the various combinations of cards , and the rules about betting limits. Some knowledge of the equipment used to play is useful. There are also many variants of poker, loosely categorized as draw poker, stud poker, community card poker (a.k.a. “widow game”), and miscellaneous poker games. The most commonly played games of the first three categories are five-card draw, seven-card stud, and Texas hold ‘em, respectively; each being a common starting point for learning games of the type. Dealer’s choice is a way to play poker where the dealer chooses what type of poker to play.
A game of Texas hold ‘em in progress. “Hold ‘em” is currently the most popular form of poker.
References
Brunson, Doyle (1979). Doyle Brunson’s Super System, Cardoza. ISBN 1580420818.
Sklansky, David (1989). The Theory of Poker (3rd Ed), Two Plus Two Publications. ISBN 1880685000.
Vorhaus, John (2002). Killer Poker, Lyle Stuart. ISBN 0818406305.
Ernest, James; Selinker, Mike; Foglio, Phil (2005). Dealer’s Choice: The Complete Handbook of Saturday Night Poker, Overlook Press. ISBN 1585676543.
Caro, Mike (1978). Caro’s Book of Poker Tells, Cardoza. ISBN 1580420826.