Posts Tagged ‘Pai gow poker’

Basic Strategy of Pai gow poker

pai gow poker

Generally speaking, one should try to set the highest two-card hand that you can legally set (that is, the best two-card hand that still leaves a higher five-card hand behind). More specifically, one should expect and “average” hand to be something like a medium-to-high pair behind in the five-card hand and an ace-high in front. Detailed computer analysis has been done to determine ideal strategy, but this requires memorizing large tables. A close approximation can be done with only a few rules of thumb. If you are playing in a casino, you can always ask that your hand be set “house way” if you are in doubt; most house strategies are quite reasonable and can be quite close to optimal strategy.

  • If you have no pair, no straights, and no flushes, set the second- and third-highest cards in your two-card hand. For example, with K-Q-J-9-7-4-3, play Q-J and K-9-7-4-3. There are a few minor exceptions to this (for example, with A-Q-10-9-5-4-2 it is slightly better to play Q-9 and A-10-5-4-2), but these are rare and don’t affect your win rate much.
  • If you have nothing but a single pair, set it in your five-card hand and put the two highest remaining cards in your two-card hand. For example, with A-Q-Q-9-6-5-3, play A-9 and Q-Q-6-5-3. There are no exceptions to this rule. This rule and the rule above will cover 90% of the hands you play.
  • Two pair is the most common case where strategy isn’t obvious. You can either play the high pair behind and small pair in front, or else two pair behind and high cards in front. The smaller your high pair and higher your remaining cards, the more you should be inclined to play two pair behind. If your side cards are small, or your larger pair is large, split the pairs. You should always split pairs if your high pair is aces, and almost always split if your high pair is kings or queens; they are high enough by themselves. With something like J-J-4-4-A-Q-5 you can consider playing A-Q and J-J-4-4-5-, since A-Q in front is not much worse than 4-4, but two pair behind is much better than a single pair of jacks. Jacks and tens might be more inclined to split, because tens in front is much better than A-Q. With pairs as small as 7s and 8s, you might consider playing two pair behind if you can play a king-high or better in front. With 2s and 3s, you might even play as little as a queen-high in front. If you have no side cards higher than a jack, always split pairs, even 2s and 3s. (Most house ways split if there’s a pair of 6s or higher, and split small pairs if there’s no Ace for the low hand.)
  • Three pair is a very good hand. Always play the highest pair in front, no exceptions. For example, with K-K-7-7-4-4-A, play K-K and 7-7-4-4-A.
  • If you have three of a kind and nothing else, play three of a kind behind and remaining high cards in front, unless they are aces–always split three aces, playing a pair of aces behind and ace-high in front. Occasionally, you can even split three kings if your remaining side cards are not queen-high (for example, with K-K-K-J-9-7-6, it is slightly better to play K-J and K-K-9-7-6 than to play J-9 and K-K-K-7-6). Most house ways only split three Aces.
  • If you can play a straight or a flush or both, play whichever straight-or-better five-card hand makes the best two-card hand. For example, with K♠-9♠-8♣-7♠-6♣-5♠-4♠, playing the flush would put 8-6 in front, playing the 9-high straight would put K-4 up front, but the correct play is K-9 and 8-7-6-5-4. Occasionally, you will have a straight or flush with two pair; in that case, play as if it were two pair and ignore the straight or flush. This rule applies even if you can play a straight flush: if a straight or flush makes a better hand in front, play it that way.
  • With a full house, generally play trips behind and the pair in front. The exception is if the pair is very small and your side cards are very high, for example, with 5-5-5-3-3-A-Q, it might be better to play A-Q with the full house behind. These are rare, though, and you will never be making a big mistake if you never play a full house behind. House ways will always split the full house.
  • With two sets of trips, play the higher as a pair in front, and the smaller trips behind. For example, with Q-Q-Q-7-7-7-A, play Q-Q and 7-7-7-A-Q. No exceptions.
  • With four of a kind, play as if it were two pair, but be slightly less inclined to split. For example, with 10-10-10-10-J-5-4, play 10-10 and 10-10-J-5-4; with 3-3-3-3-K-Q-7, play K-Q and 3-3-3-3-7. Most house ways always split the four of a kind.
  • With three pair and a straight or flush (only possible with the joker), play as three pair (aces in front).

The cases below will probably never happen to you, but just in case:

  • With four of a kind and a pair, play the pair in front unless it is very small and the four of a kind is very large. For example, with 9-9-9-9-7-7-K, play 7-7 and 9-9-9-9-K, but with Q-Q-Q-Q-3-3-9, you might play Q-Q and Q-Q-3-3-9. House ways always put the quartet in back and the pair in front.
  • With a full house and a pair, play the higher pair in front and a full house in back.
  • With four of a kind and trips, split the four to play a pair in front and full house behind. House ways will tend to break the trips.
  • With all four aces and the joker, play a pair of aces in front and three aces (or a full house) behind UNLESS your back pair is a pair of kings; you get the honor of gloating on this one.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Posted by admin on October 10th, 2009 1 Comment

Pai gow poker

Pai Gow Poker

Pai gow poker, or double-hand poker, is an Americanized version of Pai Gow, in that Pai Gow Poker is played with playing cards using poker hand rankings while Pai Gow is played with Chinese dominoes.

The game is played with a standard 52-card deck, plus a single joker. It is played on a table set for six players plus the dealer.

Each player is playing against the banker, who may be the casino dealer or one of the other players at the table.

Object of the Game

The object of the game is to create two poker hands out of the seven cards in your hand: A five-card poker hand and a two-card poker hand. The five-card hand must rank higher than your two-card hand. The two-card hand is often called the hand “in front” or “on top”, and the five-card hand is called the hand “behind” or “bottom”, as they are placed that way in front of the player when he is done setting them.

The Deal

The cards are shuffled, and then dealt to the table in seven face-down piles of seven cards, with four cards unused, regardless of the number of people playing.

Betting positions are assigned a number from 1 to 7, starting with whichever player is acting as banker that hand, and counting counter-clockwise around the table. A random number from 1 to 7 is determined (either electronically or manually with dice), and the deal begins with that assigned position and proceeds counter-clockwise.

One common way of using dice to determine the dealer starting number is to roll three six-sided dice, then count betting spots clockwise from the first until the number on the dice is reached.

If a player is not sitting on a particular spot, the hand is still assigned but then placed in the discards with the four unused cards.

Hand Rankings

The only two-card hands are one pair and high cards; no straights, flushes, and so on. The joker plays as a bug: that is, in the five-card hand it can be used to complete a straight or flush, if possible; otherwise it is an ace. In the two-card hand, it always plays as an ace. Five-card hands use standard poker hand rankings, with one exception: in most Nevada casinos, the hand A-2-3-4-5 ranks above a king-high straight, but below the ace-high straight A-K-Q-J-10. In California & Michigan, this rule doesn’t apply. The A-2-3-4-5 is the lowest possible straight.

Determining a Win

If each of your now-separated hands beats the banker’s corresponding hand, then you win your bet. If only one of your hands beats the banker, then you push. If both of your hands lose to the banker, then you lose.

On each individual hand, ties go to the banker (for example, if your five-card hand loses to the banker and your two-card hand ties him, you lose). This gives the banker a small advantage. If you foul your hand, meaning that your low hand outranks your high hand or that there are an incorrect number of cards in each hand, there will be a penalty, either re-arrangement of the hand according to house rules or forfeiture of the hand.

In casino-banked games, the banker is generally required to set their hand in a pre-specified manner called “house way”, so the dealer does not have to implement any strategy in order to beat the players. When a player is banking, he is free to set the hand however he chooses. However, the player has the option of “co-banking” with the house, and if this option is chosen, the player’s hand must also be set the house way.

California casinos typically charge a flat fee per hand, such as 50 cents or one dollar, to play, win or lose. Other casinos take out of winnings a 5% commission. While this seems high, it should be noted that a hand of Pai Gow poker takes a long time to play compared to, say, blackjack, and there are many pushes, so the house doesn’t collect that 5% as often as it would collect the house percentage on other games.

Links

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Posted by admin on August 31st, 2009 1 Comment

Casino games

“Beatable” casino games

With proper strategy, a smart player can create a positive mathematical expectation.

  • Poker (Also recognised as a game of skill)
  • Blackjack — with card counting
  • Video poker — with proper pay table and/or progressive jackpot
  • Pai Gow Poker and Tiles — player-dealt
  • Sports betting
  • Horse racing (parimutuel)
  • Slot machines — only linked, multi-player jackpots whose prizes have reached a certain point

“Unbeatable” casino games

These have a negative expectation, players as a group will lose in the long run (unless they cheat).

  • Baccarat
  • Craps
  • Roulette (unless physical prediction is used)
  • Keno
  • Casino war
  • Faro (All but extinct)
  • Pachinko
  • Sic Bo
  • Let It Ride
  • 3-card Poker
  • 4-card poker
  • Red Dog
  • Pyramid Poker
  • Caribbean Stud Poker
  • Spanish 21 — without counting

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Posted by admin on February 9th, 2009 No Comments

Poker hands

Poker hands The standard poker hands in descending order.

A hand in poker can mean any of the following:

  1. A unit of play consisting of a deal, one or more rounds of betting, and possibly a showdown.
  2. A set of five cards with a certain value. For example, the hand A♥ 10♥ 9♥ 5♥ 3♥ is a “flush”, a hand that is valuable because each card is of the same suit.
  3. A player’s set of non-communal cards.

The second and third definitions are often used interchangeably. For example, in Texas hold ‘em, a player holding A♣ K♠, with a board of A♥ K♣ K♦ 7♠ 3♦, might say, “my hand is ace-king”. However, his best 5-card hand (the portion of the hand which determines value) is the kings-over-aces full house.

General rules

The following general rules apply to evaluating poker hands, whatever set of hand values are used.

  • Individual cards are ranked A (high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2 (low).
Individual card ranks are often used to evaluate hands that contain no pairs or other special combinations, or to rank the kickers of otherwise equal hands. The Ace is ranked low in ace-to-five and ace-to-six lowball games.
  • Suits have no value.
The suits of the cards are mainly used in determining whether a hand fits a certain category (specifically the Flush and Straight flush hands). In most variants, if two players have hands that are identical except for suit, then they are tied and split the pot. Sometimes a ranking called high card by suit is used for randomly selecting a player to deal.
  • A hand always consists of five cards.
In games where more than five cards are available to each player, hands are ranked by choosing some five-card subset according to the rules of the game, and comparing that five-card hand against the five-card hands of the other players. Whatever cards remain after choosing the five to be played are of no consequence in determining the winner. (For example, when comparing identical full houses, there are no “kickers”.)
  • Hands are ranked first by category, then by individual card ranks.
That is, even the minimum qualifying hand in a certain category defeats all hands in all lower categories. The smallest Two pair hand, for example, defeats all hands with just One pair or No pair. Only between two hands in the same category are card ranks used to break ties. The highest single card in each flush or straight is used to break ties (the Ace-through-five straight is the lowest straight, the Ace being a low card in this context). Within two Two pair hands, the higher pairs are first compared. If they tie, then the secondary pairs are compared, and then finally the kicker.
  • The order in which cards are dealt is unimportant.
For ease of explanation, hands are shown here neatly arranged, but a poker hand has the same value no matter what order the cards are received in.

Ranking of hands

The most common ranking of hands is as follows:

  • Royal flush: Five cards in sequence and of the same suit, starting from the Ace down to the 10. Example: A♠ K♠ Q♠ J♠ 10♠ (Note: A Royal Flush is not a category of hand in and of itself, it is simply the highest-valued straight flush, and thus also the highest-valued hand. Since it is mentioned often in the context of hand rankings, it is worth noting in this list.)
  • Straight flush: Any five cards in sequence and of the same suit. Example: Q♦ J♦ 10♦ 9♦ 8♦
  • Four of a kind: A hand with four cards of the same rank. Example: 4♣ 4♦ 4♥ 4♠ 9♥
  • Full house: A hand with three cards of one rank and two of another. Example: 8♣ 8♦ 8♠ K♥ K♠
  • Flush: Five cards of the same suit. Example: K♠ J♠ 8♠ 4♠ 3♠
  • Straight: Five cards in sequence. (The ace can be considered higher than the king, or lower than the two.) Example: 5♦ 4♥ 3♠ 2♦ A♦
  • Three of a kind: Three cards of the same rank. Example: 7♣ 7♥ 7♠ K♦ 2♠
  • Two pair: Two cards of one rank, two of another. Example: A♣ A♦ 8♥ 8♠ Q♠
  • One pair: Two cards of the same rank. Example: 9♥ 9♠ A♣ J♠ 4♥
  • No pair: Also known as a high card hand. The following example is considered “Ace high.” Example: A♦ 10♦ 9♠ 5♣ 4♣

The hands are ranked in this order because of their relative probabilities, with rarer hands ranking above more common hands.

An additional hand type, five of a kind, exists when wild cards are used. Five of a kind outranks the straight flush (and therefore the royal flush too) making it the most valuable hand.

Variations

Some games called lowball or low poker are played where players strive not for the highest ranking of the above combinations but for the lowest ranking hand. There are three methods of ranking low hands, called Ace-to-five low, Deuce-to-seven low, and Ace-to-six low. The ace-to-five method is most common. A sub-variant within this category is high-low poker, in which the highest and lowest hands split the pot (with the highest hand taking any odd chips if the pot does not divide equally). Sometimes straights and/or flushes count in determining which hand is highest but not in determining which hand is lowest (being reckoned as a no-pair hand in the latter instance), so that a player with such a holding can win both ways and thus take the entire pot.

Certain variants use hands of only three cards, either high or low. Three-card low hands can be ranked by any of the three methods above, although with three cards they become ace-to-three (rather than ace-to-five), deuce-to-five, and ace-to-four. The ace-to-three method is the most common, just as the ace-to-five method is most common method for five cards. Three-card high hands are ranked in one of two ways: either with or without straights and flushes. Without them (which is the most common, and used such games as Chinese poker), the hands are simply no pair, one pair, and three of a kind. If you add straights and flushes, the order of hands should be changed to reflect the correct probabilities: no pair, one pair, flush, straight, three of a kind, straight flush. This order is used, for example, in Mambo stud.

Some poker games are played with a deck that has been stripped of certain cards, usually low-ranking ones. For example, the Australian game of Manila uses a 32-card deck in which all cards below the rank of 7 are removed, and Mexican stud removes the 8s, 9s, and 10s. In both of these games, a flush ranks above a full house, because having fewer cards of each suit available makes flushes rarer.

Some games add one or more unconventional hands, or have special exceptions to the rules above. For example, in the game of Pai gow poker as played in Nevada, a Wheel (5-4-3-2-A) ranks above a king-high straight, but below an ace-high straight. This is not the case in California, where the nearly identical game is played under the name Double-hand poker using traditional hand values.

Links

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: Poker hand rankings

Posted by admin on September 24th, 2008 1 Comment